节点Node的定义
class Node {
public K key;
public V value;
public Node left;
public Node right;
public int height;
public Node(K key, V value) {
this.key = key;
this.value = value;
this.height = 1;
left = null;
right = null;
}
}
AVL 树的结构定义
public class AVLTree<K extends Comparable<K>, V> {
private Node root;
private int size;
public AVLTree() {
root = null;
size = 0;
}
...
}
AVL树的方法
private int getHeight(Node node) {
if (node==null) {
return 0;
}
return node.height;
}
private int getBalanceFactor(Node node) {
if (node==null) {
return 0;
}
return getHeight(node.left) - getHeight(node.right);
}
public boolean isBST() {
ArrayList<K> keys = new ArrayList<>();
inOrder(root, keys);
for (int i = 1; i < keys.size(); i++) {
if (keys.get(i - 1).compareTo(keys.get(i)) > 0) {
return false;
}
}
return true;
}
private void inOrder(Node node, ArrayList<K> keys) {
if (node==null) {
return;
}
inOrder(node.left, keys);
keys.add(node.key);
inOrder(node.right, keys);
}
public boolean isBalanced(){
return isBalanced(root);
}
public boolean isBalanced(Node node) {
if (node==null) {
return true;
}
int balanceFactor = getBalanceFactor(node);
if (Math.abs(balanceFactor) > 1) {
return false;
}
return isBalanced(node.left) && isBalanced(node.right);
}
public void add(K key, V value) {
root = add(root, key, value);
}
private Node add(Node node, K key, V value) {
if (node==null) {
size++;
return new Node(key, value);
}
if (key.compareTo(node.key) < 0) {
node.left = add(node.left, key, value);
} else if (key.compareTo(node.key) > 0) {
node.right = add(node.right, key, value);
} else {
node.value = value;
}
node.height = 1 + Math.max(getHeight(node.left), getHeight(node.right));
int balanceFactor = getBalanceFactor(node);
if (balanceFactor > 1 && getBalanceFactor(node.left) >= 0) {
return rightRotate(node);
}
if (balanceFactor < -1 && getBalanceFactor(node.right) <= 0) {
return leftRotate(node);
}
if (balanceFactor > 1 && getBalanceFactor(node.left) < 0) {
node.left = leftRotate(node.left);
return rightRotate(node);
}
if (balanceFactor < -1 && getBalanceFactor(node.right) > 0) {
node.right = rightRotate(node.right);
return leftRotate(node);
}
return node;
}
private Node rightRotate(Node y) {
Node x = y.left;
Node T3 = x.right;
x.right = y;
y.left = T3;
y.height = Math.max(getHeight(y.left), getHeight(y.right)) + 1;
x.height = Math.max(getHeight(x.left), getHeight(x.right)) + 1;
return x;
}
private Node leftRotate(Node y) {
Node x = y.right;
Node T2 = x.left;
y.right = T2;
x.left = y;
y.height = Math.max(getHeight(y.left), getHeight(y.right)) + 1;
x.height = Math.max(getHeight(x.left), getHeight(x.right)) + 1;
return x;
}
private Node getNode(Node node, K key) {
if (node==null) {
return null;
}
if (key.equals(node.key)) {
return node;
} else if (key.compareTo(node.key) < 0) {
return getNode(node.left, key);
} else {
return getNode(node.right, key);
}
}
public boolean contains(K key) {
return getNode(root, key)!=null;
}
public V get(K key) {
Node node = getNode(root, key);
return node==null ? null : node.value;
}
public void set(K key, V newVal) {
Node node = getNode(root, key);
if (node==null) {
throw new IllegalArgumentException(key + " 不存在");
}
node.value = newVal;
}
private Node minimum(Node node) {
if (node.left==null) {
return node;
}
return minimum(node.left);
}
private Node removeMin(Node node) {
if (node.left==null) {
Node rightNode = node.right;
node.right = null;
size--;
return rightNode;
}
node.left = removeMin(node.left);
return node;
}
private Node remove(Node node, K key) {
if (node==null) {
return null;
}
Node retNode;
if (key.compareTo(node.key) < 0) {
node.left = remove(node.left, key);
retNode = node;
} else if (key.compareTo(node.key) > 0) {
node.right = remove(node.right, key);
retNode = node;
} else {
if (node.left==null) {
Node rightNode = node.right;
node.right = null;
size--;
retNode = rightNode;
} else if (node.right==null) {
Node leftNode = node.left;
node.left = null;
size--;
retNode = leftNode;
} else {
Node successor = minimum(node.right);
successor.right = remove(node.right, successor.key);
successor.left = node.left;
node.left = node.right = null;
retNode = successor;
}
if (retNode==null) {
return null;
}
retNode.height = 1 + Math.max(getHeight(retNode.left), getHeight(retNode.right));
int balanceFactor = getBalanceFactor(retNode);
if(balanceFactor > 1 && getBalanceFactor(retNode.left) >= 0 ){
return rightRotate(retNode);
}
if(balanceFactor < -1 && getBalanceFactor(retNode.right) <= 0 ){
return leftRotate(retNode);
}
if(balanceFactor > 1 && getBalanceFactor(retNode.left) < 0){
retNode.left = leftRotate(retNode.left);
return rightRotate(retNode);
}
if(balanceFactor < -1 && getBalanceFactor(retNode.right) > 0){
retNode.right = rightRotate(retNode.right);
return leftRotate(retNode);
}
}
return retNode;
}